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Thread: banish

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  1. #1

    banish

    Last Friday banish went on to 111%, Sunday he died at 92%, today less then 3 minutes barely made 3 rounds. Top player had 38%, 2nd had 27%. second was awarded the 1st place goodies. Tynon devs must be arising from their coma.

  2. #2
    Sirius kaisim_2492829's Avatar
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    Oct 2013
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    i think you are addressing 2 different issues here and here is why:
    on our server we also noticed that recently almost any banish adds up to over 100% possible damage. the most obvious when we started to notice was when there was 5 peeps in that particular banish and the 1st had 57% and 2nd placed had 52% ...

    that being said, i have also noticed that when the last player goes in and does a lot of damage the total percentage doesnt get updated to some players and it shows the damage that was done from the previous round until you refresh again. i am thinking you may have done the same observation?
    Quote Originally Posted by Dawnseeker View Post
    [...]This is likely a case of collective obsessional behavior (i.e. group delusion). This can spread rapidly through any group based on fear and rumors without any objective facts. We've seen it happen numerous times in Tynon already.
    Quote Originally Posted by Herby View Post
    The forums sure has fallen from grace, turning into a vent-fest, instead of people sharing ideas and techniques.
    Quote Originally Posted by riot View Post
    I choose to lose the way I do so I can get max tickets when I give up the CWF.

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