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Thread: Stamina sucks

  1. #21
    Quote Originally Posted by Dawnseeker View Post
    Stamina is mainly there to keep people from autogrinding through the entire game in short order. It's a pacing mechanism. I am playing a lot and I rarely bottom out my stamina. In fact, mine was 100% full when I logged in this morning. The horror!
    so true, once you get past those low level quests it does take quite a while to get anywhere near having to sit still and wait. Im lv 50 with actually 189/199 stamina right now lmfao (i hover around 60 after doing the labyrinths). The only things i use my stamina on now is auto grinding materials for up'ping gear and the labyrinth and the occasional xp farming (auto kills my stamina way to quick). The quests take time to be able to pass, i try them when im bored from arena as it doesn't seem to subtract stamina to reenter once you are killed there.
    so lastly the curent stamina is fine, you get to lvl29 (i think it may be 27) and thats the 1st grind point, just make sure you KILL everyone in those quests. i made an alt to test different strategy, use the auto cooldown(1 gem-2 hours) on gears up to lv7 then just go with the flow. and when you spend 20 stamina to kill 13 monsters.. you better find those guys hiding aka. turn off auto youll find nice gold stacks

  2. #22
    Hopebringer SaCr3d's Avatar
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    Hi everyone,

    Great thread here but I only have one issue with stamina. The labyrinth costs 90 a day and I am a VIP so actually it costs me 150 a day and 10 gems. Now, if I only gain 6 stamina an hour, that is 144 stamina a day, so for me to use the labyrinth which I paid for the right to use, it costs me over 24 hours worth of stamina. I understand that there is a 30 stamina a day bonus, twice; however, 3 bosses and that is gone. I think the cost of the labyrinth should be worked on.

    Thanks!
    SaCr3d
    The greatest trick the Devil ever pulled was convincing the world he didn't exist.

  3. #23
    Judgment Revan's Avatar
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    I personally rarely have any problems with stamina and it isn't unusual to find myself spending half to 2/3rds of my day on the game. I do 2 labyrinth runs (which is totally worth it once you are strong enough and understand what you should be doing in there), auto-grinding, and all that good stuff. I go to bed and ta-da plenty of stamina to last me 3-4 hours. Maybe that is just the pace at which I like to play games that does, Idk.


    I would also like to note that the bonus package for just being online does on two occasions a day give stamina.

    Also, the assistant's gifts/rewards could include like 5 stamina or something like that.

  4. #24
    I do not see how people can not run out of stamina. I'm in the top 10 of my realm for the arena, so I am taking time there. Trying to do 3 labs a day suck even with the added free stamina buffs. Then you do not have the stamina left to grind for the materials to make the patterns for gear. I think i have about 5 patterns in my bank that need to be made, and with it taking 80 to 90 stamina per piece, well that is quite a bit.
    'We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm.' ~George Orwell

    Ferrelie
    Dark Realm
    Guild - Darkside

  5. #25
    Guardian
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    If you're not running out of stamina, you're not crafting enough gear.

  6. #26

    true that

    Quote Originally Posted by Skrubs View Post
    The stamina thing does suck. It seems that stamina use is wrong. Stamina should be expended when attacking another person in the wild or in the arena. Not attacking monsters. Sure, use stamina for the auto grind, that's fine, but for those who actually wanna click on the **** they wanna kill, why penalize them? The concept of stamina should be relegated to the more special aspects of the game, like the current use for Labrynth and whatnot. Extend it's use to hunting in the wild and for arena and you'll notice that it helps the game. The stalking of lowbies will be held in check, allowing them to grow a bit easier. The more people feel they are progressing in the game the more they will play. If a person feels that they aren't making any headway and are relegated to standing in the city waiting for their stamina to rebuild, the more bored they become. Currently, it seems that players need to grind out 6-8 lvs during each quest in order to complete it successfully. This cannot be done standing around in the city. While players are grinding lvls in order to defeat, the professor for instance, they are subject to ganks from players who have significantly higher power then they do. If you limit the amount of ganks avaiailable, by using stamina as a guide, it discourages that behavior just enough to allow others to lvl. It will not kill the ganking of lowbies all together, however, as there will always be people who wish to greif the lowbies. I guess i just feel that it's a better use of stamina to be be applied to PvP purposes and special events and auto grinding, than I do fighting monsters that are necessary for advancement.
    i agree with what you say about the stamina.

  7. #27
    It is SO simple.
    Selling Stamina is PART of the PLAN.
    Ya don't Coin-UP, you need to walk away from the game for a while.

    Or play on 9+ servers, in all time zones.
    Then there's always some stamina, or an event happening somewhere.

    (of course when you get to higher levels, doing:

    Heroic realm
    Maze
    Quests
    Palace
    Arena
    Daily 3xPVP
    Checking the Fair for stuff, and doing combines, & embeds on chips.
    taking your time in the Rune temple, and getting more for your coin than the auto-BURN gives you.
    And there's probably a couple things I forgot that also take time.

    This game DEFINITELY consumes more time as you level up, to do it right.
    Last edited by RuneMasterΏ(s83); 09-28-2013 at 11:10 PM.

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