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issues that need to still be addressed
1 - boss events - last hit - seeing the amount of EXP left below 1 million is unacceptable, everyone just sits and waits - not fair
2 - arena rewards - to high for 1st place (5mil coins) and 2nd place to little (3 mil coins), should be only a difference in REP and maybe 1 mil
3 - arena - ability to steal stakes is really encouraging a BULLYING mentality - there should be a limit, or way to not heal after you hit them once, and then try to hit them again for your stakes - too many valuable stakes can be lost and sent in 1 direction, the top player (which is me in my realm- atm - yet I still do not like the idea) , also controlling stakes can and has the ability for the number 1 player to control the top 6 places, if he buys all the stakes places, and allows ppl to beat him and force his own guild into the top 6, he then turns around and steals all his guilds stakes - and then WALLA, no one can beat the top player, and maybe 7th place could have taken 2nd but now CANT because of the bully that controls the stakes - controls the top 6 places. - unfair unfair really unfair and i did it, to see if it was possible, CHECK, it happens
4 - stamina, really unfair almost impossible to have enough to level up at high levels as well as collect materials for your equipment for all 5 heros. requiring 80-90 materials at low levels, with EXP gains almost next to 0, when you reach lvl 40, makes it really difficult and boring to level up - something here has to change, i am not sure what, there are several threads on this issue but please look into it
5 - noble lady - last night she finally was changed so that you have to click her to get your rewards, GOOD, then she disappears, GOOD so you cant click her again to steal the best rewards, great job, only issue now, is when does she reappear - a timer would be a nice ADDITION, for when she travels, we can do this manually but it is frustrating, and could be an easy fix for a developer to add into the game - just a simple timer box that tells us when she travels to a new location!
6- Shayd - not sure why, but Shayd Misses more than Hits, all topics talk about how she misses about 80% of the time, even with HIT runes in place - for a GOLD card, she is not worth any investment and should sit on the bench behind basic players, until something changes, 80% misses is not worth it , and what is the point of putting a HIT rune in place, if it does not increase your chances of HITTING your target???
Last edited by Grafey; 06-22-2013 at 09:13 PM.
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