im looking for any info containing about how the city buffs work in GWs. example. the guild we're fighting atm (typing this during GWs) has 2 cities. ive been told we get a buff of 5% for each city they have. we should hve 10% buff. but at the same time another guild is fighting them on 2 fronts (guild a attacking b and b attacking a)

we currently have no buffs before the battle starts, and the guild a attacking b has no buffs. i have no info about guild b attack guild a, and the buffs for that fight

my first thought was only garrisoned cities have buffs. but there was a few weak defenders in the city guild a was attacking guild b. so that rules out that theory.

any ideas? why do we have no buffs at the start when the enemy guild has 2 cities. we should of had a 10% buff, right?

*edit* there was no one in the city we were fighting btw.

on the subject of GWs. theres 1 person on the server im on that has 3-4 alt guilds to block cities, all full of alt accounts (between 5-10 accounts per alt guild)
its getting on our nerves. we cant plan fights cause they're whimping out and having alts protect them. easy to defeat, but thats not the point. the point is we cant have a legit battle with them cause they're protected. either we waste our funds to out bid them or let them run out of funds in those alt guilds. its no fun