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Thread: Guild Technologies

  1. #1
    Ironheart VillainX's Avatar
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    Lightbulb Guild Technologies

    There are 14 slots available for Guild Technologies, yet we only have 6 available to upgrade. Is this portion of the game just unfinished, or is 6 going to be the max we get?
    I could think of several possibilities for Guild Technologies that would be helpful in the game.


    Nobility - lv1 +10% rewards from Noble Lady, lv2 +20%, etc etc

    Confound - Lv1 +5% Stun Rate, Lv2 +10% etc etc

    Rigorousness
    - Lv1 -2% Miss Rate (Mage only) Lv2 -4% etc etc

    Serendipity - Lv1 +5% increased odds of useable plan drops from Heroic Realm, Lv2 +10% etc etc

    Scholarship - Lv1 5% reduced cost of Talent Upgrades, Lv2 +10% etc etc

    Social Standing - Lv1 +5% increase in Guild Benefit, Lv2 +10% etc etc

    Fundamentals - Lv1 5% Discount on price of runes, Lv2 10% etc etc

    These are just some i could think of quickly... There are MANY things that could be added in to make use of this feature instead of maxing it at 6 technologies. Would love to see something of use put in place for this.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


  2. #2
    Lightbringer Wildflower's Avatar
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    Nice thoughts. I like those.

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

  3. #3
    I guess it's just like the Talent window. 9 slots, but only 8 (now 7) were ever used.

    I would highly appreciate it if new techs and talents become available.

  4. #4
    Lightbringer
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    +1 to Villains Idea.
    Where do we sign?
    What I Speak is the Truth...
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  5. #5
    I would have liked to see the jump in prices to go down. 1k guild credits to 4k to 7k (from what I remember a guildmate saying) is quite steep for marginal increases.

  6. #6
    it is up to level 5
    1k 4k 9k 16k 25k

    I have level 4 win win at the moment and am saving for level 5 now. Its the best tech in the game

  7. #7
    Justice
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    Great ideas!!! And what is that building for between Guild chests and Science Museum? Any guesses? It has a gem icon above door.

  8. #8
    Justice Riot's Avatar
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    So when do you start to build technology? between lvl 4 going to lvl 5? Or go straight to lvl 5 and skip the technology until higher levels?

  9. #9
    Justice
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    Most guilds did them early on. At least up to lev 4. Later guilds don't seem to have taken time to in their race to get the GW buff cities. Which is too bad, having techs does add up for those who have researched them. It's pretty expensive to try to do both. And since the introduction of guild chests, many don't save to get them. Glad i did mine early -

  10. #10
    Ironheart VillainX's Avatar
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    Having more technologies that unlock as you up Science Museum would give Guilds a reason to upgrade it... as it is, as MisChief said there's not much reason to go past lv 4. With the high rate of increase in the game comparable to level, especially the higher levels, the extra techs would help out a lot in the long run. And argument that it would throw off balance is negatable at best, as this actually would work to even out some of the OP issues for lower and mid level players.
    VillainX - Wrath of Odin - Dark Realm - \/\/h○®εh○µ§ε


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