Results 1 to 6 of 6

Thread: Heroic Bosses affected by Rune changes unfair

  1. #1

    Heroic Bosses affected by Rune changes unfair

    When the changes to the runes, ie uping the max lvl happened, some undesirable consequences appeared in the Heroic Boss battles. I have noted that the Bosses have gotten 30-40% stronger due to the rune changes. Instead of leaving the value of existing runes and just increasing the lvl cap, the lvls have been stretched. What was once a lvl 10 rune now is back to the value and strength of a lvl 7 or 8 rune on the heros, where as the Bosses have been increased to max. I am presently trying to defeat Mud Giant Elite, and before the changes, was able to nearly beat him with 17mil power, now with 21mil power am barely making 50% damage, nor can I defeat Minster Lacivius any longer, and that boss was easily defeated before. I have watched the first 3 battles for this boss and have noted that his power has risen from 56mil to 72mil since the change. This change was not well executed in my opinion. It is fine to raise the lvl cap, but not in the way it was done. Might want to re-think this one.

  2. #2

    Angry

    agreed must start building up where we were to begin with all extra`s was not really a help with all heroic boss power increase also in Banish event Cianna has lost her stun rate when hardly stunned to begin with not sure why
    Last edited by watgjon19_1938468; 12-19-2013 at 07:22 AM.

  3. #3
    Wrong.

    The bosses were all increased due to the major patch.
    It has nothing to do with runes.
    With all the new heroes, the old heroic bosses would have been far too easy to defeat.

    Tin foil hat anyone?

  4. #4
    As far as I can see Herby needs the hat the most. The new heros are only useful for those under lvl 50 until you reach General Mullan and have only seen a few in the lvl 90 range even get close to defeating her once. Bad enough that your hero has to be lvl 90 to defeat a lvl 70 boss in the wild, and to get lvl 60 equipment plans. Have to agree with Tiger that the increase in the bosses power is way over the top if a hero can't even get equipment within 30 lvls of his present lvl. And a new purple hero has 37mil power??? get a grip. Not a good move. If you don't want to change the power, then shift the weapons and equipment plans down a few notches so they are congruent with the actual lvl of the players. I put money into this game, and have a decent lvl and strength, but everyone should be able to kill these bosses without waiting a year.
    Last edited by m.mgoo_5269930; 12-19-2013 at 04:48 PM. Reason: Adding observations

  5. #5
    Quote Originally Posted by m.mgoo_5269930 View Post
    As far as I can see Herby needs the hat the most. The new heros are only useful for those under lvl 50 until you reach General Mullan and have only seen a few in the lvl 90 range even get close to defeating her once. Have to agree with Tiger that the increase in the bosses power is way over the top. Not a good move.
    Wrong. I am level 90 and have replaced most of my heroes with new ones in order to beat various Heroic Realm bosses (up to and including BLACKWIDOW QUEEN elite). Herby is right -- the new heroes make this much easier, even WITH the power raised.

    EDIT: I beat Mulan at 15.8M power using two of the new heroes, Queen Penth and Herja. I am now 21M power beating 80M+ bosses thanks to Herja/Ahmose/Penth. Sooo try the heroes out before complaining.

  6. #6
    Lightbringer Wildflower's Avatar
    Join Date
    Jun 2013
    Location
    In your mind
    Posts
    769
    Quote Originally Posted by m.mgoo_5269930 View Post
    As far as I can see Herby needs the hat the most. The new heros are only useful for those under lvl 50 until you reach General Mullan and have only seen a few in the lvl 90 range even get close to defeating her once. Have to agree with Tiger that the increase in the bosses power is way over the top. Not a good move.
    Not correct. I am lvl 104 and am using purple heroes and even a blue one for different things.

    Rune change has nothing to do with heroics.

    They increased the power on heroic heroes and yes, they are harder to pass.
    This had to be done to somewhat counter the possibilities that became available with the new heroes.
    And the reserve slot.
    I do feel that for some it may be a nit too much of an increase.

    There are some great threads on the new heroes; take the time to read them and try them out.

    Good luck with the heroics!

    ~ You are just jealous 'cause the voices only talk to me..~
    ~ There is a crack in everything, that is where the light comes in~
    ~<3~

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •