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Thread: Healing at D

  1. #1

    Healing at D

    I know when you are defeated and returned to A or G, then you heal in three rounds. What are the rules for D?

  2. #2
    In D (like A and G) you heal 50% of your health each turn, starting on the turn AFTER you move there. So if you move to D on turn 3, arrive on turn 4, you must stay at D and then when the turn switches into turn 5 you will have healed 50% of your health (HEALTH, not DURABILITY).

    Healing is different from the three turns of recovery.
    Last edited by Pirate_1360826; 01-08-2014 at 12:57 AM.

  3. #3
    Its confusing and dosent work right most o the time. Lets just get rid of GWF since it is so bugged, has been bugged since beta and has never been fixed

  4. #4
    Forum Moderator Andy's Avatar
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    You heal at D if your Guild holds the next camp after it (C for defenders and E for attackers). At least that is how it was explained to me.

  5. #5
    Ironheart Joker's Avatar
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    Quote Originally Posted by Andy View Post
    You heal at D if your Guild holds the next camp after it (C for defenders and E for attackers). At least that is how it was explained to me.
    When I'm defending I moslty garrison at D and beat everyone there with the help of heal every round and I obviously can't own C cause the attackers come from A. About owning E also to get heal t D while defending idk if that is true.
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    Quote Originally Posted by Andy View Post
    Giving a handicam to the players that die in GW will make the smaller guilds more competitive.
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    tokens don't do much anyway.

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