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Thread: Reduce PVP spoils

  1. #11
    Lightbringer Boroeast's Avatar
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    Quote Originally Posted by IronSword View Post
    if this happens i will be personally quitting the game.
    This is what it had been happening since Beta I'm sure.
    Boroeast
    Guild: UpRisingII
    Fire Realm

    "Better to remain silent and be thought a fool than to speak out and remove all doubt,"

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    Quote Originally Posted by Boroeast View Post
    Come one now (: Is just a game, have fun buddy!
    One of the wisest things said on this forum to date!

  2. #12
    And it seems like rewards are based on a percentage of what we have, which is frustrating! I can't revenge against someone who has almost twice my power level, but when they take 600k coins its hard :S This means I have to spend stuff -immediately after- I get it, which is dumb, or risk losing it all in pvp. Plus, if there is a 'three level gap', how come every time I go to attack someone (who appears to be lower based on their rank) it turns out they are 5+ levels above me? The limit should work both ways.

    There needs to be a 'cap' of winnings, possible tied to level. Stakes in the arena are far more reasonable.

  3. #13
    Hopebringer
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    I think we should get 50%...not 5%, lol... cheers to PvP

  4. #14
    Ironheart SizZiL's Avatar
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    Quote Originally Posted by waymena_6337653 View Post
    Large rewards for picking on weaker players encourages stalking of lower-level areas.

    First day in game I get attacked by someone 3 levels higher and way more powerful. They receive ~90k gold and ~70k credits for a joke of a battle. That reward is far too large for killing a weakling.

    Allow attacks, but reduce the spoils, or scale rewards based on power discrepancy.
    you just said he was within 3 levels of you. before players complained the "big guys" were picking on the little ones so tynon reduced attacking to within 3 levels. if you don't want to get attacked there's a shield buff :P
    SizZiL
    Hammer Of Thor -iDeadly
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